Can I use assets from Fab for Godot engine?

Can I use assets from Fab for the Godot engine?
I’ve purchased many assets in Fab and would like to use them for Godot or Blender. Many have a standard license. All assets are for the Unreal Engine. What I could do, however, is export all the assets in the engine as .obj files. I would then import these .obj files into Godot. Is that allowed?

Yes it is allowed, see https://www.unrealengine.com/faq where it says

“In fact, you can use assets created and/or modified in Unreal Engine in other video game engines without incurring any royalty obligation, provided that those assets don’t use or rely on Unreal Engine code and are not UE-Only Content provided by Epic”

You can also use my Unreal To Godot Exporter | Fab to automate the transition and also get correct shaders/materials/textures/levels :slight_smile: