Can I swap out objects with another object/blueprint in the editor?

Hi,

I have placed over a 100 ceiling light fixtures (geometry only) in a scene.

I then learnt how to make a blueprint. I have made a new blueprint containing the same light fixture and a light. I would now like to replace all the light fixtures in the scene with the blueprint I created. If possible, how do I go about doing so? If not…, I guess I learnt a lesson not to do that again the hard way :frowning:

Any ideas?

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You can select all the fixtures/meshes.

Have the BP selected in your Content Browser

Right click on one of the selected Items in the Level and it should give you the option to replace it with that BP.

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I would also like to know the answer to this

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So, as Harry said before.

You can right-click your actors inside the Outliner as well as the Viewport and the options are “Place Actor” or “Replace Actor with”.

You can simply right-click the actor in the Content Browser and “Copy Reference”. Then, when you are prompted to choose an Actor, Unreal will give you your copied reference as first choice.

You can also place the new Actor in the Viewport, and Unreal will keep track of that last actor.

You can do this same thing with multiple Actors.

Hope it helps. Cheers!