So, here is my issue… I have a character blueprint based loosely on the first person camera tutorial provided But I have added the ability to pick up and move a cube or object similar to one. The problem is I don’t want the character to be able to move while holding the box, only move the box around his immediate location, any ideas on how I can do this? I’ve attached the blueprint as two separate images due to complexity but both are from the firstPersonCharacterBlueprint.
Hi, this approach worked perfectly, thank you! Although I took the output of the branches when false instead of true because of the way I set up my bool so that my character can only move when not holding an object. Thank you so much! So Simple but It’s been bugging me for hours


