Can I separate out some of the .fbx components to be destructible

I imported my exploding car from maya as a .fbx. The hood, wheels, doors are all animated to fly off. My question is how can I make the windows shatter.

Considering all objects came in as one .fbx, is it possible to select just the glass windows, then make the glass a destructive mesh? Or, should I import the windows as a separate mesh make them destructible then combine both car body and glass into one BP?

Thanks in advance.