After I edit the MetaHuman in Unreal (only replacing the diffuse maps across all LODs really), am I able to somehow send it back to Quixel Bridge for view in MetaHuman creator? It’s a great way to share updates with my client given the auto animations. This might be simple but I couldn’t find a solution online. Thank you!
I don’t think that’s possible, as you cannot upload custom textures to Metahuman Creator.
You could use the premade Metahuman or Metahuman Lighting project and set your Metahumans up in a nice light. As for the animations, not sure how you would get those.