Can i select default pawn with button in blueprint?


Is there a way I can have each button select a certain default pawn for the level? please help

You can use posses and unposses nodes.

Here is short tut (not exactly about what you want but close enough):

Add to this:

  • unposses pawn, first this to make sure player is free
  • then posses new pawn.

Or posses on “begin play”