Can I replicate the whole game like this?

Hey y’all!
Have a question about replication, can I replicate all events in game like this:


It replicates all interaction between players and actors. When a player presses E → it replicates with others, then code should be done on both sides.

Or do I replicate each event in other actors like items(pickup), vehicles(sit in) etc.

you wouldnt multicast that,
due to lag a line trace on the Server/Clients will get different results, instead only run it on server and then replicate back any relevant data