I’m am repeatedly calling AI MoveTo on completion in order to have a motorbike move directly forwards whilst using pathfinding. However, when the bike arrives at the location I have supplied there is a brief pause, which is really noticeable. Is there a way for me to remove this easing out? Or is it just a lag between one move and the next?
If so, is there a way of me providing a constantly updating vector, or should I be calling AI MoveTo before successfully arriving at my next point?
Thanks in advance for any help. Peace.