Can I publish a plugin with my MIT-licensed library on Unreal Marketplace?

I’m the author and maintainer of HFSM2 C++ header-only library, which is MIT-licensed.
I’ve packaged it into a plugin for convenience of using it in Unreal-based game projects.

The plugin itself has to be licensed under Epic Content License Agreement to be published on Marketplace.

Does this license allow the plugin to contain an MIT-licensed library within it?

Thanks!

1 Like

Hi Andrew,

Yes MIT license is ok, just make sure you’ve selected “has 3rd party software”:

Then, under that dropdown in the snapshot, there is a little link called “Here” - click that and just fill in the form that opens.