Can i play the sound only on exact mesh?

So im creating a multiplayer game. I have 2 different meshes in my player blueprint, one for owner, which uses IK, so i had to make another one for mutliplayer. Both of these meshes use the same animations, and these animations have sound notify. The problem is that sounds play on both meshes, so the audio is playing twice. Can i somehow disable sounds for the second mesh?