Can I open a level sequence from within a level sequence actor using Blueprints with a button press?

Trying to open a level sequence that’s assigned to a level sequence without having to tell the blueprint the exact name of the sequence. So when I call the event, it gets the level sequence actor within the scene and then opens the specific level sequence set within the actor.

At the moment I can only find an ‘OpenAsset’ node which opens the actor asset not the sequence. And then the ‘OpenLevelSequence’ node requires a specific level sequence to be set.