Can I move up/down my imported fbx format buildings, ortho and landscape without copying them with the move?

I have an older file of 3d models+3d orthofoto that was made in 3D Max, and exported into fbx. I placed it into the TM and it looks okay but in the next phase they noticed that everything was placed on the wrong height so I needed to adjust this as well. When I moved it up, the ortho pictures acted okay but the asset maps of actual IRL world facade multiplied on the move and started to twitch. Is there a fix or I did something wrong, I just need to adjust this but it brings so much after work on the move.

Hi ,

Would you be able to show an example of what is happening, either screenshots or a video of the problem? I'm not sure exactly what the issue looks like, so I will need mor information to advise.

If you can share your files, please also submit a bug report here and our support team can look into this, in case this is a bug.

Best,

Raghib