Hi
I’ve created a small level in UE4 and I recently decided it would be better for my needs to have it in a project set up with the third person blueprint so I can add lifts/doors that react to that player.
Is there a way to move all my assets and materials from one project to this new one I want to create?
in the Content Browser: Search for your level, rightclick on it, choose Asset Actions > Migrate
You’ll get a list of what will be migrated into your desired project.
Go further and choose the content folder of the project where you wanna migrate these things into it.
Besides: You can do that with almost every asset that exists, even folders.
You can find the content folder here by default: C:\Users\[WindowsUser]\Documents\Unreal Projects\[ProjectFolder]\Content
It used to gather all assets used for the level like meshes, shaders, animations but a couple of days ago, it started behaving weird. it only tries to save the level asset, nothing else…