I’ve recently decided to start making use of collections on a project with source control enabled and noticed there are three different types. I decided using shared collections would be a good idea as it does what it says, it’s a collection for other participants in project to be able to work with.
Now that’s fine and all but what I didn’t know is that every time something is added to a shared collection, Unreal will automatically commit the change with little warning. I soon found out that the commit log gets flooded with such commits which is not desirable at all.
Is there a way to turn this behavior off while still being able to commit changes manually to source control for collections? I know there are other collection types but they’re not as convenient as shared collections. I just want to turn this auto commit behavior off.