Can i make and attach many components to vertex position?

Hello, i make hand model, and want to able grasping something.

in this process, i want get skeletal mesh vertex position, and attach components(about 400s) to gotten position. i don’t want add and attach about 400s micro-sized components in blueprint…

but i don’t know how-to but coding that…


** So, Help me about that two questions : **

  • Get skeletal mesh vertex position
  • Attach so many components to gotten position

    thank you.