Can I lock assets in VR editor?

Hello

I am a lighting designer working on using VR editor in the design process when we test lights in site-specific models.
I know how to lock objects although when in VR editor mode the objects are no longer locked and floors, walls and so on are easily moved and the static baked light is messed up again, so you see my struggle as a lighting designer.

Does anybody have the solution?

(I’m using unreal studio beta version)