I want to save the game, but there is too many variables. so, I want just save character actor. How can I do that?
If I can’t, what is easy way to save game?
Most challenging thing is save Inventory component. how I can do that?
I want to save the game, but there is too many variables. so, I want just save character actor. How can I do that?
If I can’t, what is easy way to save game?
Most challenging thing is save Inventory component. how I can do that?
Variables should be sitting in structs, structs should be sitting in arrays, perhaps those arrays could be nested in some other arrays/maps. The save game could hold a bunch of nested arrays. Don’t go too deep with the hierarchy.
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