Can I import a folder with a different path than the Unreal project path to the Content Browser?

Hi, everyone
Can I import a folder with a different path than the Unreal project path to the Content Browser?

i assume you want to migrate assets between projects. there is an excellent tutorial by Tesla Dev about it at Unreal Engine 4 Tutorial - How to Migrate Assets - YouTube if you want to import assets not used before in Unreal Engine, just create a new folder and use the import button to import all files into the new folder. See https://docs.unrealengine.com/latest/INT/Engine/Content/ImportingContent/ContentBrowserImport/index.html

Thank you for your response. I was wondering if I could use the folder path outside of the project folder (outside the content folder) as if it were used in the content browser, not the project-to-project migration policy.

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Did you figure out how to do this? I am trying to use the twinmotion materials pack but I need to use it across several folders and migrating just duplicates the files, 95GB each time.