Ok I tried it, it works, what I did:
I added Mixamo pack to a project 4.5.1 version, cause it’s not compatible with 4.7.2…
Then I opened the project selected the Mixamo folder and “Migrate” it to some other 4.7 project, then I double clicked on the Character Skeletal Mesh,
and created the 2 animations, moving head and tapping foot.
I opened the Anims/MixamoAnimBP_GanFaul’ ,
and opened the “Idle State” to add nodes, once finished I saved and dragged dropped the Blueprint’/Game/MixamoAnimPack/Mixamo_Ganfault into the game, and here are the screenshots: