Hi I am was hoping to put together a same print function for debugging which would show this
Variables name " : " Variables value
However I cannot seem to find anyway to get the variable name from the variable reference. Is this possible?
what about “GetDisplayName” ?
(might only work during development, not in the final package)
Unfortunately I don’t believe what you are asking is possible or built in at the moment. Here was a post I found asking basically the same question: https://answers.unrealengine.com/questions/419971/get-variable-name.html
ah, sorry, only works for classes