antithing
(antithing)
1
Hey guys, as the title says… 
Is there any way to get the move/rotate/scale tools, same as in the editor, to show up in game?
So the player, at runtime, can select a mesh and move it around.
I have it working with sliders on a hud, but would be great to get the editor controls to show up.
many thanks!
bump @staff any one knows this?
etiles
(etiles)
3
Hello all,
Does anyone have some news about it?
fargese
(fargese)
4
Are there news/updates related to this question?
antithing
(antithing)
5
I ended up just coding my own. The actual gizmos seem to be editor only.
Any pointers where to start or implementation tips? 