hi, so i’m having issues blending animations for my riggify blend from blender, and I could use some advice or teachings. it took me forever to find bones I can actually blend with in the hierarchy, and when I did, the rotation isn’t where I want it to be because of how the bones move in the base animation
gif of the animation in question^ mixing a shooting anim with a moving one
I have also attached a screenshot of my animation bp. I would rather not have to build a completely new rig if possible but that seems to look like where i’m heading, that or custom animations for mixed actions, but then matching the recoil to the fire rate AND movement speed will be annoying, and since you can upgrade rate of fire in this game AND movement speed, it’ll just look clunky. any advice is welcome, I really want this to look atleast decent so blending is a must
UE4-4.21.2