Can I get information of the mesh's LOD level in blueprint?

I’m making some sort of a photography game where player can take pictures. The camera has zoom function in it. When player takes a picture, there will pop-up an info box which tells more about the pictured object. I want the info box only pop up when the mesh’s LOD level is the most precise (0). So is there a way to get out the information of the object’s LOD level through blueprint?