I want to get a component relative position in actorBP.
But “Relative Location” node returns actor’s world position.
Am I wrong about how to use it?
detail:
actorBP:
I want to get a component relative position in actorBP.
But “Relative Location” node returns actor’s world position.
Am I wrong about how to use it?
detail:
actorBP:
That is an excellent question, it might be a bug. Try using the Relative Transform instead and split the struct to get the location.
Thank you for your help.
It works!