Thanks Jamsh,
am also glad that this thread didn’t end up getting closed after all as I am having a further issue with the whole setting and reading name business.
when I click “play” and walk up to any pickup, the name is set entirely correct and reads back to me on a HUD component I have made “Scar : press f to pickup”
now…
when I drop the weapon (spawn actor from class, this does work for the most part) hovering over the object no longer displays the weapon name, just: " : press f to “pickup”
has anyone encountered this before? / is more information needed to be provided?
Thanks,
Jarrad T.