Thanks in advance. I’m making a game based on ShooterGame but as non-programmer designer I can only do few things in blueprint. ShooterGame is C++ (mainly). Is there a way to expose the whole code from C++ class to Blueprint? or getting access to variables, functions and events to edit them?
Variables/Functions I would like to edit:
1-Winner Team and Game Over
3-Hide the “player-x killed player-y”