I was able to finish my project for mobile and compiled an APK, even using all the tips to reduce the APK size is still 150 Mb, so the PlayStore is not accepted.
Is there a way to split my APK into 2 pieces on Unreal?
Note: When I used the “Create compressed cooked packages” from unreal and tried to post the apk in the PlayStore it was denied, claiming that an compressed APks are not accepted.