Can I disable post processing for 3D widgets?

I would also like to see a proper solution to this.

Currently we have a non-square, semi-transparent UI which we have on genie ‘shops’ placed in the world.
The genie has flames on its body which causes a distortion effect. The issue being this also affects the UI making the text harder to read. see below:

None of the hacky solutions I’ve come across have been usable so far.

Being able to render the UI after the PostProcessing has been applied would be great.

1 Like