I want dynamically create new UClass
’es. How to do?
Trying to call constructur with FObjectInitializer::Get()
causes UE error:
Fatal error: [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 3307]
FObjectInitializer::Get() can only be used inside of UObject-derived class constructor.
I want make my class factory to create new classes with new default values (and propbably with new properties) at runtime…