The server that I host has a player that has been an issue for the past 5 (yes, 5) months. He keeps repurchasing the game and playing in secret for a few weeks, then just harassing/griefing people. Our server isn’t the most populous and I’m trying to keep it alive. I have a custom mod with priority on my server that I can use to edit GameMode and PlayerController. I’ve noticed a Unique Network ID stored somewhere, but I can’t remember where. Is this something that’s possible to do? I’m open to:
On PlayerController Load > disable in game keyboard/mouse input
This is a personal favorite of mine. I use this for if players somehow get the server password. It’s quite trolly.
PC Load > Kick
I hope there’s a kick/ban function built in. If not, there has to be another way.
The main problem though - I need to grab his current Unique Network ID. Is this doable when offline? Do mods have the rights to read all player files located on the server?
Please help in any way possible, this man has purchased at least 9 accounts over the last 5 months that I am aware of.
just ban via steamID …
unless hes using different steam accounts every time …
the next question is …
9 accounts on steam is $315 … thats $315 just to **** you off, seems odd …
its your server tho, but, i would ban via SteamID
if hes not using SteamID and making all new accounts every time, you will never win.