While doing some more research, I found a hint that I might be able to set the property value of a component using the “Set Editor Property” node. However, I still don’t know how to access the components of a blueprint asset.
While doing some more research, I found a hint that I might be able to set the property value of a component using the “Set Editor Property” node. However, I still don’t know how to access the components of a blueprint asset.