Can I Copy and Paste an Actor to a different Level?

I have an Actor Blue Print that has a Spline in it. In my understanding, Spline’s shape can only be changed in editor (not inside the blue print viewport, unless I use a constructor script?), so I changed its location, rotation, its shape etc. in Level A’s editor. I want to use the exact same setting in Level B. I tried doing Ctrl + C / Ctrl + V but it doesn’t work. How can I reuse the actor instance’s same settings in different Level?

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Did you try copy → clicking where you want it and ‘paste here’? You can set it in the editor prefs

Failing that, you can open two copies of the editor and drag it from one window to the other :slight_smile:

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Thank you, I changed the editor prefs and it worked!

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