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Can i connect a movable static mesh to a skeletal mesh and make it tangible, so that the player can grab it?
Development
Character & Animation
interactive-objects
,
Blueprint
,
skeletalmesh
,
question
,
unreal-engine
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Skeletal-Mesh
NoobsDeSroobs
(NoobsDeSroobs)
July 24, 2016, 3:36am
2
Have you tried using a physics handle to hold it?
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