I have guards and sentries on my map but their alert scale is a bit long I would like to half the time it takes for them to become alerted.
Is there a way either using properties or programmatically how I could do that?
I have guards and sentries on my map but their alert scale is a bit long I would like to half the time it takes for them to become alerted.
Is there a way either using properties or programmatically how I could do that?