Can I change default import settings for textures?

channel packing is packing three grayscale images into one RGB texture. (google it)
texture calls is how often/how much the engine needs to call textures from memory, the more it needs to do this the slower it gets.

not sure whats going on with normals, generally it works with any “normal” in the name, and it sometimes even grabs blue-ish textures and considers them normal maps.