Hi, in UEFN I want to make Fortnite assets larger than regular, but the collision will be larger as well. This way I can’t walk up close to the asset. Is it possible to change the collision? All assets (first time in UEFN, so maybe I’m wrong) are read-only, so not sure if I can change anything.
Thank you. We ended up finding that adding a static mesh to the Blueprint would make it indestructible so we removed our static mesh we added which fixed our issue of the prop not breaking!