Instead of in every level using the “create widget”, can I turn on a setting somewhere which keeps my same widgets in every level the user goes to ?
i don’t sure if you can, because widget is element of viewport and when you change level viewport probably destroyed and recreates in new level
why do you need keep windget through levels?
Im creating a html5 project in unreal and I want my chat pop up window to stay there in the same place with the current chat staying.
Or maybe I should make EVERYTHING in the same level and just use visibility of different widgets to make it look like youre going to different levels, I want a feeling of the page does not refresh but stays in 1 place.
Would it be bad to have everything in 1 level, im not sure it would even be possibly because it’d be too messy ?
I have the same problem also make a html5 project.
may be we should create a own widget that keep data through the game life.