Can i add two node for actor begin overlap?

i made a actor just like a bullet,but i want this actor overlap with two actor ,then those two actor can be distory.But event actor begin overlap just have one exec output node,it can’t be related with two actors,So what do i gonna to do,can i solve this problem?

Use a sequence Node (holf S Key and click) or Connect the 2. Cast from the castFailed of the First
I would suggest - read about Blueprint Interfaces, and Put the Logic in a function of the Others actors and call that function with an Interface call of your overlap. You reduce complexity a Lot with that

Thanks a lot man.It’s completely solved my problem!As your advice to create a funtion,en,that was kind of difficulted to me,anyway,Thanks a lot!