HI I’m a beginner of UE4. What I do in UE4 is get BIM files by datasmith and place a third person character in there to look around. But for that I need to make a collision for the architectures that I got by datasmith but in blueprint way. And Also I want to add a tag, door tag, in every doors that does not make collision for them. Every doors have the ‘door’ word in actor name.(So If I can disable collision with just the name of actor, then I don’t need to add tag) As I said I’m a beginner so I’ve been searching for this and I’ve got nothing… I need your help. Thank you
In any BP, look for a variable called Tags (array of tags, type name). Here is an example. You can use ‘make literal’ for a single tag or create a variable ‘Tag’ if you want to assign different tags (Door, Window etc). If you create a variable, make sure to mark it as ‘editable’ so you can access it in the level editor.
Hi Thanks for the solution! I tried to follow the way you did, but something doesn’t work. I can’t connect Tags and ADD. Am I doing something wrong? Thank you.
right click type ‘add array’ in the search list. You picked ‘add map’.
ty i did it. so Does it make actors which don’t have certain tag be enabled collision?
tysm. I have one more question btw. Can I add tag to actors which have specific word in thier name by BP? For example, I want to add the ‘door’ tag if the name of actor include the word ‘door’ in their name. Is it possible to make in BP?
Everything is possible in Unreal!! Lol. Take a deeper look at String nodes in the documentation, there is a lot of nodes for searching information from texts (strings). I hope that helps.
of course it helps me alot! I’m really sorry If I’m bothering you but Can I get you one more question? I have bunch of actors but in every door has the word ‘door’ in their actor name. And I just wanted to make a collision except all of doors. So I appended few nodes from yours. But It didn’t work… Can you help me?
Got it. First, for static meshes, make sure to create collision in the mesh editor. For all of them. One by one. Otherwise, that logic will not work.
Unreal Engine - Collisions on Static Meshes (Tutorial) - YouTube
Unreal Static Mesh Collision Editing - UE4 Tutorials #364 - YouTube
How to Add Collisions in Unreal Engine - UE Beginner Tutorial - YouTube