I know of the Angular and Linear Dampening on the sphere itself. These have an effect of slowing the ball, which is fine, but I want to have different materials slow the ball differently.
eg, the ball is on a road but then goes on to grass, which slows it down faster (more friction) etc.
I have a ball/sphere that im applying a force to with AddImpulse.
I have tried a Physics Material with high friction on and applied it to a Material which I applied to the Plane And the sphere. This had No effect at slowing the ball. It did have an effect however on a cube if I ran the ball into the cube.
Hopefully someone can help, thanks
please please can someone say if this is possible Or not ?