hi guys why my blackboard is set to false always but in the actual enemy blueprint is set to true
can attack is always false in bt even if i set it to true no matter what i try it always false bt and true on the enemy blueprint
hi guys why my blackboard is set to false always but in the actual enemy blueprint is set to true
can attack is always false in bt even if i set it to true no matter what i try it always false bt and true on the enemy blueprint
SetValueAsBool
actually called? Set breakpoint and\or PrintText
to check itKeyName
you passing to it? Print it and check it’s exactly canattack
without extra quotes or spacescanattack
in both BB & KeyName
is actually written in englishyea i set print string and get value as bool after it and it return true ,its exactly canattack,its actually in engish