hi guys why my blackboard is set to false always but in the actual enemy blueprint is set to true
can attack is always false in bt even if i set it to true no matter what i try it always false bt and true on the enemy blueprint
hi guys why my blackboard is set to false always but in the actual enemy blueprint is set to true
can attack is always false in bt even if i set it to true no matter what i try it always false bt and true on the enemy blueprint
SetValueAsBool actually called? Set breakpoint and\or PrintText to check itKeyName you passing to it? Print it and check it’s exactly canattack without extra quotes or spacescanattack in both BB & KeyName is actually written in englishyea i set print string and get value as bool after it and it return true ,its exactly canattack,its actually in engish