Can anyone help me to where I can move and attack at the same time?

I am using the Game Animation Sample Project for FP movement. At first, I split the the upper and lower body from each other and it was fine. I could attack and move at the same time. Then I did a lot of adding to the project and somewhere between updating the animations and adding in damage for the attacks, I lost the ability to move and attack. Forgive me as it’s the first time I’m adding BP screenshots so I don’t know the best way to upload these. I can also upload more if need be. I also have a video of the bug so you can understand. Can anyone point me in the right direction in order to fix this?



Anim should not affect character movement by default. have you enabled root motion or done some flow control in eventBP?

Yeah, I did enable root motion at some point during that time when it wasn’t selected at first. Should I not have done that? If so, is it as easy to fix as just unchecking it?

root motion will override character movement with anim when played. if you want to punch while running, you can just uncheck that. But this doesnt garantee your animBP will work as expected if you want to seperate upper and lower body animation. You might wanna double check if there is anything else that you dont want.

This worked! Thanks a lot. Luckily it wasn’t anything too major

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.