It’s the simplest thing, and I can’t find it anywhere. I just want to create a game mode where the first player who hits X amount of eliminations wins the game.
Thanks!
It’s the simplest thing, and I can’t find it anywhere. I just want to create a game mode where the first player who hits X amount of eliminations wins the game.
Thanks!
Take a look at the example in the UEFN Documentation:
Under Build a Game → Team Elimination Game
It is not a free-for-all example, but it can be easily modified to do what you want. Basically you use a map{} of players and with an elimination device you subscribe a function that updates the players score in your map{}, then when they hit the score limit (which should be declared as @editable and defined in the details pane in the editor) you pass the player agent to a end_game_device to set the game winner.
Thank you very much. I should be able to figure it out from the information you gave me.