LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
LogFileHelpers: InternalPromptForCheckoutAndSave started…
Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/MainMenu/MainmENUlEVEL” FILE=“…/…/…/…/…/Eng. Abdulrahman/HeartsVilla/Content/MainMenu/MainmENUlEVEL.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
LogPackageLocalizationCache: Processed 57 localized package path(s) for 1 prioritized culture(s) in 0.020554 seconds
LogWorldPartition: Can’t find class descriptor ‘/Game/MainMenu/MainmENUlEVEL.MainmENUlEVEL_C’ for saving ‘/Game/MainMenu/MainmENUlEVEL.MainmENUlEVEL_C’
LogWorldPartition: Can’t find class descriptor ‘/Game/MainMenu/MainmENUlEVEL.MainmENUlEVEL_C’ for saving ‘/Game/MainMenu/MainmENUlEVEL.MainmENUlEVEL_C’
LogSavePackage: Moving output files for package: /Game/MainMenu/MainmENUlEVEL
LogSavePackage: Moving ‘…/…/…/…/…/Eng. Abdulrahman/HeartsVilla/Saved/MainmENUlEVEL67F8D91B45242B9D8CDBF489C1A9C879.tmp’ to ‘…/…/…/…/…/Eng. Abdulrahman/HeartsVilla/Content/MainMenu/MainmENUlEVEL.umap’
LogFileHelpers: Saving map ‘MainmENUlEVEL’ took 4.619
LogFileHelpers: InternalPromptForCheckoutAndSave took 4.85 sec
LogTurnkeySupport: Project requires temp target (DatasmithImporter plugin is enabled)
LogLauncherProfile: Unable to use promoted target - …/…/…/…/…/Eng. Abdulrahman/HeartsVilla/Binaries/Win64/UnrealGame-Win64-Shipping.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/Unreal Engine 5/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/Eng. Abdulrahman/HeartsVilla/HeartsVilla.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=62889 -project=“D:/Eng. Abdulrahman/HeartsVilla/HeartsVilla.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/Eng. Abdulrahman/HeartsVilla/HeartsVilla.uproject” -unrealexe=“D:\Unreal Engine 5\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -st
age -archive -package -build -clean -pak -iostore -compressed -prereqs -archivedirectory=“D:/GameFullHearts” -clientconfig=Shipping -nodebuginfo” -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool…
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
LogContentValidation: Display: Starting to validate 1 assets
LogContentValidation: Enabled validators:
LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
LogContentValidation: /Script/DataValidation.EditorValidator_Localization
LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
LogContentValidation: Display: Validating asset /Game/MainMenu/MainmENUlEVEL.MainmENUlEVEL
AssetCheck: /Game/MainMenu/MainmENUlEVEL Validating asset
UATHelper: Packaging (Windows): Starting AutomationTool…
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=“D:/Eng. Abdulrahman/HeartsVilla/HeartsVilla.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=62889 -project=“D:/Eng. Abdulrahman/HeartsVilla/HeartsVilla.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/Eng. Abdulrahman/HeartsVilla/HeartsVilla.uproject” -unrealexe=“D:\Unreal Engine 5\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -archive -package -build -clean -pak -iostore -compressed -prereqs -
archivedirectory=D:/GameFullHearts -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules…
UATHelper: Packaging (Windows): Total script module initialization time: 0.12 s.
UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
UATHelper: Packaging (Windows): Executing commands…
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.18362.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.19041.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists, Sdk_HasBestVersion”)
UATHelper: Packaging (Windows): Scanning for envvar changes…
UATHelper: Packaging (Windows): … done!
UATHelper: Packaging (Windows): Cleaning Temp Paths…
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\Eng. Abdulrahman\HeartsVilla\HeartsVilla.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: D:\Unreal Engine 5\UE_5.4\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “D:\Unreal Engine 5\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” HeartsVilla Win64 Shipping -Project=“D:\Eng. Abdulrahman\HeartsVilla\HeartsVilla.uproject” -Clean -NoHotReload “D:\Eng. Abdulrahman\HeartsVilla\HeartsVilla.uproject” -NoUBTMakefiles -remoteini=“D:\Eng. Abdulrahman\HeartsVilla” -skipdeploy -log=“C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+5+UE_5.4\UBA-HeartsVilla-Win64-Shipping.txt”
UATHelper: Packaging (Windows): Log file: C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+5+UE_5.4\UBA-HeartsVilla-Win64-Shipping.txt
UATHelper: Packaging (Windows): Cleaning HeartsVilla binaries…
UATHelper: Packaging (Windows): Available x64 toolchains (2):
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807
UATHelper: Packaging (Windows): (Family=14.40.33807, FamilyRank=5, Version=14.40.33808, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.41.33901
UATHelper: Packaging (Windows): (Family=14.41.33901, FamilyRank=5, Version=14.41.33901, Is64Bit=True, ReleaseChannel=Preview, Architecture=x64)
UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.40.33808 is not a preferred version. Please use the latest preferred version 14.38.33130
UATHelper: Packaging (Windows): Took 0.58s to run dotnet.exe, ExitCode=0
UATHelper: Packaging (Windows): Running: D:\Unreal Engine 5\UE_5.4\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “D:\Unreal Engine 5\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” HeartsVilla Win64 Shipping -Project=“D:\Eng. Abdulrahman\HeartsVilla\HeartsVilla.uproject” -Manifest=“D:\Eng. Abdulrahman\HeartsVilla\Intermediate\Build\Manifest.xml” -remoteini=“D:\Eng. Abdulrahman\HeartsVilla” -skipdeploy -log=“C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+5+UE_5.4\UBA-HeartsVilla-Win64-Shipping_2.txt”
UATHelper: Packaging (Windows): Log file: C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+5+UE_5.4\UBA-HeartsVilla-Win64-Shipping_2.txt
UATHelper: Packaging (Windows): Creating makefile for HeartsVilla (no existing makefile)
UATHelper: Packaging (Windows): Available x64 toolchains (2):
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807
UATHelper: Packaging (Windows): (Family=14.40.33807, FamilyRank=5, Version=14.40.33808, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.41.33901
UATHelper: Packaging (Windows): (Family=14.41.33901, FamilyRank=5, Version=14.41.33901, Is64Bit=True, ReleaseChannel=Preview, Architecture=x64)
UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.40.33808 is not a preferred version. Please use the latest preferred version 14.38.33130
UATHelper: Packaging (Windows): Available x64 toolchains (2):
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807
UATHelper: Packaging (Windows): (Family=14.40.33807, FamilyRank=5, Version=14.40.33808, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.41.33901
UATHelper: Packaging (Windows): (Family=14.41.33901, FamilyRank=5, Version=14.41.33901, Is64Bit=True, ReleaseChannel=Preview, Architecture=x64)
UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.40.33808 is not a preferred version. Please use the latest preferred version 14.38.33130
UATHelper: Packaging (Windows): Writing manifest to D:\Eng. Abdulrahman\HeartsVilla\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows): Building HeartsVilla…
UATHelper: Packaging (Windows): Using Visual Studio 2022 14.40.33808 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows): Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): [Adaptive Build] Excluded from HeartsVilla unity file: HeartsVilla.cpp
PackagingResults: Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (16 physical cores, 24 logical cores)
UATHelper: Packaging (Windows): Executing up to 16 processes, one per physical core
UATHelper: Packaging (Windows): Using Parallel executor to run 5 action(s)
UATHelper: Packaging (Windows): ------ Building 5 action(s) started ------
UATHelper: Packaging (Windows): [1/5] Resource Default.rc2
UATHelper: Packaging (Windows): [2/5] Compile [x64] SharedPCH.Core.Project.ValApi.Cpp20.cpp
UATHelper: Packaging (Windows): [3/5] Compile [x64] HeartsVilla.cpp
UATHelper: Packaging (Windows): [4/5] Link [x64] HeartsVilla-Win64-Shipping.exe
UATHelper: Packaging (Windows): Creating library D:\Eng. Abdulrahman\HeartsVilla\Binaries\Win64\HeartsVilla-Win64-Shipping.lib and object D:\Eng. Abdulrahman\HeartsVilla\Binaries\Win64\HeartsVilla-Win64-Shipping.exp
UATHelper: Packaging (Windows): [5/5] WriteMetadata HeartsVilla-Win64-Shipping.target
UATHelper: Packaging (Windows): Total time in Parallel executor: 13.00 seconds
UATHelper: Packaging (Windows): Total execution time: 14.35 seconds
UATHelper: Packaging (Windows): Took 14.41s to run dotnet.exe, ExitCode=0
UATHelper: Packaging (Windows): Build command time: 15.00 s
UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED **********
UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********