Can animation notifies be identified from a note track generated within motion builder?

we would like to have our animators use a note track of some sort in the 3d software Motion Builder to identify AnimNotifies such as when a HIT or GETTING HIT or SHOOTING ATTACK or FOOT IN PASSING POSITION occurs on a specific frame.

best case scenario the information would directly be parsed by UE4

does anyone have any advice?

You may be able to use the Animation Modifier features. These are little scripts that you can write in C++ or BP and run on an anim, to generate notifies automatically etc. Here is a video that gives an example: Automatic Foot Sync Marker Placement using Animation Modifiers in UE4.16 - YouTube