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Can an entire camera animation be moved/shifted to another location in the level?

Hi, I have a camera animation imported from AE (AE-Maya-UE4) but the camera animation start point is offset, so I either have to move the entire level to the camera location or move the entire camera animation to the correct location. Is there any way to to the lather?
Thank you!

There should be a way to change the pivot location when you import the camera and when you go into its asset editor. Likewise you can make it a child of a scene component and move that around to compensate for the offset.