Can a Meta Sound accumulate several waves at the same time ?

I want to use Meta Sound in my project, but I don’t know how to do some simple things.

I want to have a single Meta Sound that play a wave several times with random pitch and volume without cutting or editing the last one. My last sound always cut to play the new one.

Other thing : I don’t know how to play a random wave without repetition with the On Play Trigger. I must Play the sound on start (with nothing after On Play), and use another Custom Trigger to have “memory” of the last wave and avoid repetition like the node should do.

Try adding a “Trigger Repeat” and set the Time Input Pin to a “Get Wave Duration” node that is referencing the current array. That way, the trigger will retrigger once the original wave file is completed playing.