Can I make animations that last longer than 1 second with flipbook?
I created a 2 second long animation that has 48 frames (24fps). I made a sprite of it and I feed it to flipbook.
Problem is that flipbook plays all 48 frames in one second.
I tried to slow it down with Time>Frac>Multyply functions. It slows down but it plays only half of the animation.
I want to make more animated textures for my Widgets but I don’t know if this is the best way…
Can I use .mp4 file format or something similar to import animations and directly get the result I want?