Can a creative island for Fornite be released as open source?

I would like to know if the project files associated with a creative island for Fornite, developed using UEFN, can be released as open source.

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I am actually going to answer this for myself in order to publicly brainstorm on the way that I understood how the publishing process of a new Fortnite island works and what are the expectations and constrains in terms of licensing. If anyone has a complementary or different point of view, please reply:

The project output cannot be fully open source.

The resulting custom map (island) is designed for an already existing, closed source product (Fortnite) and can be edited only using the application that produced it in the first place (Unreal Editor for Fortnite - UEFN or the fully fledged Unreal Engine).

Legally Fortnite maps are property of Epic Games and thus we’d need a license and rights to be able to claim it as your own. Once an island is published or submitted all options for open source go away since the “creative” aspect of Fortnite maps have a baseline originality and authenticity they must pass to prevent plagiarism and duplication.

Reference: https://www.fortnite.com/unreal-editor-for-fortnite-supplemental-terms

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