This is really important for what I am trying to do in my game. I have some actors in my game, and I want them each to have two parent actor blueprints.
To be more specific, in my game, I have an inventory system actor, and building system actor. I already have child actors with the inventory system actor as their parent actor, but I’d also like to add the building system actor as their parent actor. If that description didn’t make sense just ignore it lol it doesn’t matter too much. I really just need to know whether or not a child blueprint can have two parent blueprints.
Is this possible?